Viewer Help Instructions ------------------------- MENUS File Load text Loads a t3d file. Automatically expects the corresponding .hrc (hierarchy file) in the same directory. The file is automatically loaded so that the skeleton is centered in the view unless View->set as default has been selected in which case it will load into whatever view has been specified by the user as a default view. Load asf Loads a .asf (acclaim skeleton format) file Load amc Loads an .amc (acclaim motion capture) file. The corresponding .asf file must be loaded first and the .amc file must correspond with the .asf file. If you have multiple .amc files with a single .asf file you only have to load the .asf file once. The file is automatically loaded so that the skeleton is centered in the view unless View->set as default has been selected in which case it will load into whatever view has been specified by the user as a default view. Export t3d Exports the x, y, and z coordinates of the skeleton joints. Files have the extension .t3d. Automatically exports a hierarchy file .hrc. Export t2d Exports the x,y image coordinates of the skeleton joints. Files have the extension .t2d. Export image Exports the image in the viewer as a jpeg file. Can export either the current frame or a sequence of frames in the motion. The compression quality can also be set (1 being no compression). Batch processing Dialog box that allows you to convert multiple acclaim files to t2d, t3d and images. The user needs to load the .asf file and load one or more .amc files. For t2d files, the user can specify the views for which the t2d files are required. The views are specified in a batch file (.bac) which is an ordinary ascii text file containing the tx ty tz rx ry rz viewing coordinates. For example, a file test.bac could contain the following 6 views. 0 0 0 15 0 0 0 0 0 30 0 0 0 0 0 45 0 0 0 0 0 60 0 0 0 0 0 75 0 0 0 0 0 90 0 0 If no output filename is given, the default output filenames are the input filename with added extensions. e.g. if the amc file is A01.amc, the output filenames would be A01.01.jpg A01.02.jpg, etc., A01.t3d, A01.01.t2d, A01.02.t2d, etc. If an output filename is given like test, then this would precede the above filename to form test.A01.02.jpg, etc. Quit Exits the viewer. View reset view Resets the viewer to the default view with the first frame of the motion sequence in the center of the viewing window. set as default view Sets the user specified viewing coordinates as the default view. environment Markers Shows the joint positions only Stick Figure Shows the stick figure only 3D Skeleton Shows the 3D skeleton only Axis Shows the global coordinate system axis Floor Shows a floor Skeleton link two joints When this option is selected and stick figure is selected, selecting two joints in the right hand column list causes a line to be drawn or removed between any two joints. When this option is selected and 3D skeleton is selected, selecting two joints in the right hand column list causes an existing bone to appear or disappear. You cannot draw a bone between any two joints. Bones only can be drawn between joints that have a parent child relationship defined in the .asf file. hide or show joints When this option is selected, selecting a joint in the right hand column list causes the joint position (the dot) to appear or disappear. Help About A description box indicating the creators of the viewer. LEFT-HAND SIDE COLUMN Allows the user to specify the rotation and translation of the view window. Note: translate Z is equivalent to zoom in the viewer window. The view window size can also be specified by the user. RIGHT-HAND SIDE COLUMN Contains a list of joints that can be selected in conjunction with the Skeleton menu options. PLAYBAR The user can play, stop, go forward/backward one frame, go to the beginning and end of the motion sequence, go to a specific frame by using the textbox or scrollbar and specify the playrate. Note: You will only get realistic motion if the playrate matches the speed of the .amc file.