Rick Parent
Computer Animation
www.cis.ohio-state.edu/~parent
parent@cis.ohio-state.edu; DL787; 2-0055


Research Interests

My main focus is on animating the human form. The emphasis is to build basic motion control into the model of the human figure so that the model is easily animatable without reliance on vast amounts of time and/or artistic talent. Examples of the motions considered are facial expression, lip sync animation, reach, grasp, locomotion, balance, skin deformation, hair, and clothes.

The human form is a very complex system with over 200 degrees of freedom, 600 muscles, and a deformable surface. In addition, it is a very familiar form and unrealistic motion is easy for even the casual observer to notice. Traditional robotic approaches fall short because the human figure is not just a mechanical system - there is intent and perception involved. At higher levels of control AI, vision, perception, and memory must be considered.

In addition to animating the human figure, I have started to look at tracking human figures in video. My approach is to drive the image analysis using 3D models of the figures to be tracked. I'm working on this with Dr. Machiraju. This aspect of my research is also related to that of of Dr. Davis.

The Advanced Computing Center for Art and Design (ACCAD) is a graduate-level center in the College of the Arts whose mission is to train artists in the electronic arts. Most of my students spend time at ACCAD at some point during their graduate-student life.


Current Research

Lip-Sync Facial animation Arun Somasundaram, Ph.D.
Human Figure Tracking in Video (w/ Dr. Machiraju) graduate students: Yisheng Chen, Firdaus Janoos, Shantanu Singh
Human Figure Gait Analysis graduate student: Suba Varadarajan

Previous work on human figure animation

Other projects in computer animation


Desired background

Other useful background:

Current Ph.D. Students


General References in Computer Animation