Timebox 3 Readme Current Bugs/Issues We know that the lemmings desperately need a texture. The digging isn't really there yet. He will dig in a fashion if turned to a digger while stopped at the hill in the center. However, the other lemmings won't follow him through the hole, and the digging is a little rough with no animation. Blockers don't seem to be blocking... this was working at some point. Characters dying from falling just explode. The terrain has some weird bumpiness to it that I don't understand. The pit in the map is too close to the goal - the goal is most likely unreachable. The lemmings are kind of slow for gameplay. Explosions have a bit of a memory leak. How to play: Select a lemming and hit the leader button to make him lead his friends to the goal. They will be stopped at the impassable hill in the center. Turn one into a digger to dig a path through. Theoretically, you would then turn one into a blocker in front of the pit, and they would avoid him and the pit to get to the goal. Since blockers are broken right now, they will just walk into the hole and explode. You can currently get all characters through the hill by turning them all into diggers, but the resulting hole looks kind of silly. Hit esc to pause and for more commands. The mouse moves the camera, middle click and drag zooms, and right click and drag rotates the camera. Scenery currently in the game (and we could use some more - we need to redo a few of the meshes as their local coordinates are not quite right): Trees Boulders Mushrooms Grass Start and End markers House