21:06:09: Creating resource group General
21:06:09: Creating resource group Internal
21:06:09: Creating resource group Autodetect
21:06:09: Registering ResourceManager for type Material
21:06:09: Registering ResourceManager for type Mesh
21:06:09: Registering ResourceManager for type Skeleton
21:06:09: MovableObjectFactory for type 'ParticleSystem' registered.
21:06:09: Loading library OgrePlatform_d.dll
21:06:09: OverlayElementFactory for type Panel registered.
21:06:09: OverlayElementFactory for type BorderPanel registered.
21:06:09: OverlayElementFactory for type TextArea registered.
21:06:09: Registering ResourceManager for type Font
21:06:09: ArchiveFactory for archive type FileSystem registered.
21:06:09: ArchiveFactory for archive type Zip registered.
21:06:09: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005
21:06:09: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 
21:06:09: Registering ResourceManager for type HighLevelGpuProgram
21:06:09: Registering ResourceManager for type Compositor
21:06:09: MovableObjectFactory for type 'Entity' registered.
21:06:09: MovableObjectFactory for type 'Light' registered.
21:06:09: MovableObjectFactory for type 'BillboardSet' registered.
21:06:09: MovableObjectFactory for type 'ManualObject' registered.
21:06:09: MovableObjectFactory for type 'BillboardChain' registered.
21:06:09: MovableObjectFactory for type 'RibbonTrail' registered.
21:06:09: Loading library .\RenderSystem_Direct3D9
21:06:10: D3D9 : Direct3D9 Rendering Subsystem created.
21:06:11: D3D9: Driver Detection Starts
21:06:11: D3D9: Driver Detection Ends
21:06:11: Loading library .\RenderSystem_GL
21:06:12: OpenGL Rendering Subsystem created.
21:06:13: Loading library .\Plugin_ParticleFX
21:06:13: Particle Emitter Type 'Point' registered
21:06:13: Particle Emitter Type 'Box' registered
21:06:13: Particle Emitter Type 'Ellipsoid' registered
21:06:13: Particle Emitter Type 'Cylinder' registered
21:06:13: Particle Emitter Type 'Ring' registered
21:06:13: Particle Emitter Type 'HollowEllipsoid' registered
21:06:13: Particle Affector Type 'LinearForce' registered
21:06:13: Particle Affector Type 'ColourFader' registered
21:06:13: Particle Affector Type 'ColourFader2' registered
21:06:13: Particle Affector Type 'ColourImage' registered
21:06:13: Particle Affector Type 'ColourInterpolator' registered
21:06:13: Particle Affector Type 'Scaler' registered
21:06:13: Particle Affector Type 'Rotator' registered
21:06:13: Particle Affector Type 'DirectionRandomiser' registered
21:06:13: Particle Affector Type 'DeflectorPlane' registered
21:06:13: Loading library .\Plugin_BSPSceneManager
21:06:13: Registering ResourceManager for type BspLevel
21:06:13: Loading library .\Plugin_OctreeSceneManager
21:06:14: Loading library .\Plugin_CgProgramManager
21:06:16: *-*-* OGRE Initialising
21:06:16: *-*-* Version 1.2.0 (Dagon)
21:06:16: Creating resource group Bootstrap
21:06:16: Added resource location './Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
21:06:16: Added resource location './Media' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/fonts' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/materials/programs' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/materials/scripts' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/materials/textures' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/models' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/overlays' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/particle' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/gui' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
21:06:16: Added resource location './Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
21:06:16: Added resource location './Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
21:06:16: Added resource location './Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
21:06:16: Added resource location './Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
21:06:16: Added resource location './Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
21:06:16: Added resource location './Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
21:06:16: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
21:06:16: D3D9 : RenderSystem Option: Anti aliasing = None
21:06:16: D3D9 : RenderSystem Option: Floating-point mode = Fastest
21:06:16: D3D9 : RenderSystem Option: Full Screen = Yes
21:06:16: D3D9 : RenderSystem Option: VSync = No
21:06:16: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
21:06:16: *** Starting Win32GL Subsystem ***
21:06:16: GLRenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed  miscParams: FSAA=0 colourDepth=32 vsync=false 
21:06:16: Created Win32Window 'OGRE Render Window' : 800x600, 32bpp
21:06:16: GL_VERSION = 1.5.5
21:06:16: GL_VENDOR = NVIDIA Corporation
21:06:16: GL_RENDERER = GeForce4 420 Go/AGP/SSE/3DNOW!
21:06:16: GL_EXTENSIONS = GL_ARB_imaging GL_ARB_multitexture GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
21:06:16: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_render_texture_rectangle 
21:06:16: ***************************
*** GL Renderer Started ***
***************************
21:06:16: Registering ResourceManager for type GpuProgram
21:06:16: GL: Using PBuffers for rendering to textures
21:06:16: RenderSystem capabilities
21:06:16: -------------------------
21:06:16:  * Hardware generation of mipmaps: yes
21:06:16:  * Texture blending: yes
21:06:16:  * Anisotropic texture filtering: yes
21:06:16:  * Dot product texture operation: yes
21:06:16:  * Cube mapping: yes
21:06:16:  * Hardware stencil buffer: yes
21:06:16:    - Stencil depth: 8
21:06:16:    - Two sided stencil support: no
21:06:16:    - Wrap stencil values: yes
21:06:16:  * Hardware vertex / index buffers: yes
21:06:16:  * Vertex programs: yes
21:06:16:    - Max vertex program version: arbvp1
21:06:16:  * Fragment programs: no
21:06:16:  * Texture Compression: yes
21:06:16:    - DXT: yes
21:06:16:    - VTC: no
21:06:16:  * Scissor Rectangle: yes
21:06:16:  * Hardware Occlusion Query: no
21:06:16:  * User clip planes: yes
21:06:16:  * VET_UBYTE4 vertex element type: yes
21:06:16:  * Infinite far plane projection: yes
21:06:16:  * Hardware render-to-texture: yes
21:06:16:  * Floating point textures: no
21:06:16:  * Non-power-of-two textures: no
21:06:16:  * Volume textures: yes
21:06:16:  * Multiple Render Targets: 1
21:06:16:  * Max Point Size: 63.375
21:06:16: Registering ResourceManager for type Texture
21:06:16: ResourceBackgroundQueue - threading disabled
21:06:16: Particle Renderer Type 'billboard' registered
21:06:16: Parsing scripts for resource group Autodetect
21:06:16: Finished parsing scripts for resource group Autodetect
21:06:16: Parsing scripts for resource group Bootstrap
21:06:16: Parsing script OgreCore.material
21:06:16: Parsing script OgreProfiler.material
21:06:16: Parsing script Ogre.fontdef
21:06:16: Parsing script OgreDebugPanel.overlay
21:06:16: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
21:06:16: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:06:16: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:06:17: Font TrebuchetMSBoldusing texture size 512x512
21:06:17: Info: Freetype returned null for character 160 in font TrebuchetMSBold
21:06:17: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
21:06:17: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
21:06:17: Parsing script OgreLoadingPanel.overlay
21:06:17: Finished parsing scripts for resource group Bootstrap
21:06:17: Parsing scripts for resource group General
21:06:17: Parsing script deferred.glsl.program
21:06:17: Parsing script deferred.hlsl.program
21:06:17: Parsing script deferred_post_debug.glsl.program
21:06:17: Parsing script deferred_post_debug.hlsl.program
21:06:17: Parsing script deferred_post_minilight.glsl.program
21:06:17: Parsing script deferred_post_minilight.hlsl.program
21:06:17: Parsing script deferred_post_multipass.glsl.program
21:06:17: Parsing script deferred_post_multipass.hlsl.program
21:06:17: Parsing script deferred_post_onepass.glsl.program
21:06:17: Parsing script deferred_post_onepass.hlsl.program
21:06:17: Parsing script deferred.material
21:06:17: Parsing script deferreddemo.material
21:06:17: Parsing script deferred_post_debug.material
21:06:17: Parsing script deferred_post_minilight.material
21:06:17: Parsing script deferred_post_multipass.material
21:06:17: Parsing script deferred_post_onepass.material
21:06:17: Parsing script fresnelenviron.material
21:06:17: Parsing script sample.fontdef
21:06:17: Bad attribute line: glyph	 	0.152344	0.125	0.160156	0.1875 in font Ogre
21:06:17: Finished parsing scripts for resource group General
21:06:17: Parsing scripts for resource group Internal
21:06:17: Finished parsing scripts for resource group Internal
21:06:17: Win32Input8: DirectInput Activation Starts
21:06:17: Win32Input8: Establishing keyboard input.
21:06:17: Win32Input8: Keyboard input established.
21:06:17: Win32Input8: Establishing mouse input.
21:06:17: Win32Input8: Mouse input established.
21:06:17: Win32Input8: DirectInput OK.
21:06:17: Creating viewport on target 'OGRE Render Window', rendering from camera 'IntroCamera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
21:06:17: Viewport for camera 'IntroCamera', actual dimensions L: 0 T: 0 W: 800 H: 600
21:06:17: Texture: TaharezLook.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:06:17: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:06:17: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:06:17: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:06:17: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
21:06:18: Texture: _cegui_ogre_4: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:06:18: Texture: _cegui_ogre_5: Loading 1 faces(PF_A8R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
21:06:21: Unregistering ResourceManager for type BspLevel
21:06:21: *-*-* OGRE Shutdown
21:06:21: Unregistering ResourceManager for type Compositor
21:06:21: Unregistering ResourceManager for type Font
21:06:21: Unregistering ResourceManager for type Skeleton
21:06:21: Unregistering ResourceManager for type Mesh
21:06:21: Unregistering ResourceManager for type HighLevelGpuProgram
21:06:21: Unloading library .\Plugin_CgProgramManager
21:06:21: Unloading library .\Plugin_OctreeSceneManager
21:06:21: Unloading library .\Plugin_BSPSceneManager
21:06:21: Unloading library .\Plugin_ParticleFX
21:06:21: Render Target 'OGRE Render Window' Average FPS: 246.28 Best FPS: 255.744 Worst FPS: 236.816
21:06:21: Unregistering ResourceManager for type GpuProgram
21:06:21: *** Stopping Win32GL Subsystem ***
21:06:21: Unregistering ResourceManager for type Texture
21:06:21: Unloading library .\RenderSystem_GL
21:06:21: D3D9 : Shutting down cleanly.
21:06:21: D3D9 : Direct3D9 Rendering Subsystem destroyed.
21:06:21: Unloading library .\RenderSystem_Direct3D9
21:06:21: Unregistering ResourceManager for type Material
21:06:21: Unloading library OgrePlatform_d.dll
