Render System=OpenGL Rendering Subsystem

[Direct3D9 Rendering Subsystem]
Allow NVPerfHUD=No
Anti aliasing=None
Floating-point mode=Fastest
Full Screen=Yes
VSync=No
Video Mode=800 x 600 @ 32-bit colour

[OpenGL Rendering Subsystem]
Colour Depth=32
Display Frequency=N/A
FSAA=0
Full Screen=No
RTT Preferred Mode=FBO
VSync=No
Video Mode=800 x 600
