The topic changes each time this seminar is offered. This year, we'll be looking at optimization techniques used in Computer Animation (and Graphics)
This class will focus on the practical aspects of using optimization techniques. We will look at the math in enough detail to understand what a technique does and doesn't do, but basically we'll be taking a client-side view. We'll answer questions like:
Grade Distribution
Class participationt | 25% |
Assignments | 25% |
Project | 50% |
List of topics
No. | Topic |
---|---|
1 |
Introduction and Taxonomy of Optimization objective function, constraints e.g. linear: closest point in polygon to plane Simplex method: slack variables non-linear unconstrained e.g. closest moving point comes to fixed point non-linear constrained Lagrangian multipliers e.g. best fit, satisfying user controls Discrete Stochastic |
2 |
Literature review & case studies - student presentations Space-time constraints Body shape matching |
3 |
Numerical packages and programming considerations - student presentations Matlab LAPACK etc. |
4 | Implementation of toy problems - student presentations & discussion |
5 | final projects - student presentations |