CIS681 Motion Blur


4x4 subsamples per pixel
Different rows show different distance traveled
Different columbs use one of following:

  1. temporal template: 4x4 array of values from 1 to 16 with no jittering
  2. temporal template: 4x4 array of values from 1 to 16 with jittering
  3. random time, quantized, with no jittering
  4. random time weighted toward one end by squaring 0-1 random value, quantized, with no jittering

The last CG row uses 8x8 subsamples, and no quantization

Notice the difference of the first 2 columns - using the time template with and without jittering, especially for the longer displacements!

Notice quality of the reflection in cone and shadow on ground as well as the motion blur itself.


Distance Template, no jitter Template with jitter Random subtimes, quantized, no jitter Weighted, quantized, no jitter
Short
Medium 1
Medium 2
Long
      Random subtimes, not quantizated, no jitter Weighted, not quantized, no jitter
Long
8x8

Images of ping pong ball rolling across a table at various speeds



Last updated 10/23/09