# 3 spheres; 1 reflective camera 0.0 0.0 30.0 5.0 0.0 0.0 30.0 1.0 1.0 100.0 0.0 400 400 light -20.0 00.0 0.0 0.4 0.0 light 00.0 50.0 50.0 0.6 0.0 ambient 0.2 background 0.4 0.2 0.2 output output3bRefl1.ppm # identity translate 0.0 -1.0 0.0 scale 50.0 50.0 50.0 sphere 0.8 0.2 0.2 none 0.5 0.3 5 0.6 0.0 0.0 0.0 0.0 identity translate 0.0 1.0 0.0 scale 8.0 8.0 8.0 sphere 0.3 0.8 0.2 none 0.5 0.3 2 0.0 0.0 0.0 0.0 0.0 identity translate 0.0 1.0 0.0 scale 4.0 4.0 4.0 translate 5.0 0.0 10.0 sphere 0.6 0.6 0.6 none 0.4 0.9 10 0.0 0.0 0.0 0.0 0.0